Friday, June 27, 2008

What is wrong now?

3scapsim has been taken off the air by its editor Melaisis due to a whole bunch of bat-shit craziness happening. I don't blame the guy. Anyhow, somebody has to fill the void....


Dear Escapist readers,

You may or may not be aware of the demise of Melasis’s site 3scapism. This was a site which was dedicated to showcasing the work of aspiring game journalists and reviewers in a place where it could be seen in one convenient location.

I’m not going into the reasons why 3scapsim is no more, because I simply don’t know enough about it. What I will say however is that it was a fantastic innovation that I’m sure every current games journalist would have been grateful to have access to when they were starting out.

I’m here to announce that the void left by 3scapism will be filled.

I’m starting my own games site, I say ‘my own’, I really mean ‘your’ gaming site. I’m not sure of the name yet, but no doubt it will rock your world.

This simply won’t be a mirror of 3scapsim though, it will [i]improve[/i] on it.

First off, instead of limiting content to video games, I will also be accepting games op-ed pieces. These ideally would be well-written and thought provoking articles written by journalists looking to make their mark in the industry. It would also go above the level of ‘GTAIV IZ DA BEST AND HEREZ WHY’ fan-boy style of writing.

These articles will be the opportunity for writers to take a look at the industry as a whole. Where we were, where we are and where we’re going.

Secondly, we will be accepting film reviews and op-ed pieces at this point too. I know some of you hold a great passion for cinema, and some of you are even film students. What better way to demonstrate your love for cinema by than writing about it?

Apart from new content, we will also be beholden to a real-world production cycle.

That means that each week, prospective article will run the ringer of subbing. This includes checking articles for fact and legal breaches and checking for spelling and grammar. I’m sorry to say that each article will be subject to a word limit too.

This is the way it’s done in the real world, and I’m thinking at this stage the word limit will be 1250 words. This is to ensure that copy on the site isn’t too cluttered, and also gives prospective journalists practice and discipline.

We will also be beholden to UK English. That means ‘colour’, not ‘color’. Don’t fear though, because of the process we will have in place, if you do slip into Americanisms, we will fix it for you.

We don’t wish to discourage anybody at all from writing, but I had to pick a spelling style that is maintained on the whole site, and I’m from Australia, so UK British it is.

At this point in time, there are no style specifics, and this is to encourage creativity from our writers. There’s nothing worse than writing a whiz-bang fantastic article and then having to go through it with a fine tooth comb.

I should point out, that these are all preliminary thoughts, and over the next three weeks these will be developed more fully, and a mission statement will be drafted.

What I’m looking for now is people who want to write. People that love writing so much that it borders on the legal in Missouri. In other words, contributors.

These people would have their own style, their own flair and their own words to preach. If this sounds appealing to you, please contact me using the details below. At this stage, all applicants will be considered, please do not be afraid to give it a crack. It’s your future, grab it.

As I alluded to, I am also looking for subs. These will be the people who have noticed the grammatical mistakes in this letter. Yes, pedants, I’m looking for you. The plan is to check about 5-10 articles per week and this will give you great experience at subbing, and will look FANTASTIC on your resume.

I’m hoping that we can send feedback to journalists each week detailing where they went wrong, where they went right, and where they went gonzo. That way, not only will the site be a functioning media outlet, it will be a great learning and training ground.

I’m also looking for web-wizards who will not only help maintain the site, but help innovate and bring new things to the table. Video content at this stage is off the table, but it’s something I’ll be looking into.

Lastly, I’m looking for enthusiastic researchers. These will be the people who bug the hell out of game developers and their PR departments looking for that juicy exclusive that will take our site from amateur to professional.

The hope is someday, when we call a game company, we get someone who isn’t in a meeting.

In summary, the groundwork has been laid my Melaisis, it’s up to us not only to replicate, but improve. Not to be happy with the status quo, but to innovate.

Please submit all ideas, job applications and articles to or contact me on the forums.

With all things running smoothly, we should have our first update live on the 27th July.


James McGrath (AKA Hey Joe)

P.S- All name suggestions welcome

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